
Book : Beginning Java Programming for Dummies 2nd Edition
Author : Barry Burd
Publication : Wiley Publishing Inc
Year : 2005
No of Pages : 408 Pages (PDF)
Well, if you want to write computer programs, this book is for you. This book avoids the snobby “of-course-you-already-know” assumptions, and describes computer programming from scratch.
The book uses Java — an exciting, relatively new computer programming lan-guage. But Java’s subtities and eccentricities aren’t the book’s main focus.Instead, this book emphasizes a process — the process of creating instructions for a computer to follow. Many highfalutin’ books describe the mechanics of this process — the rules, the conventions, and the formalisms. But those other books aren’t written for real people. Those books don’t take you from where you are to where you want to be.
The chapters covered in this book as following:
Chapter 1: Getting Started
Chapter 2: Setting Up Your Computer
Chapter 3: Running Programs
Chapter 4: Exploring the Parts of a Program
Chapter 5: Composing a Program
Chapter 6: Using the Building Blocks:
Chapter 7: Numbers and Types
Chapter 8: Numbers? Who Needs Numbers?
Chapter 9: Forks in the Road
Chapter 10: Which Way Did He Go?
Chapter 11: How to Flick a Virtual Switch
Chapter 12: Around and Around It Goes
Chapter 13: Piles of Files: Dealing
Chapter 14: Creating Loops within Loops
Chapter 15: The Old Runaround
Chapter 16: Using Loops and Arrays
Chapter 17: Programming with Objects and Classes
Chapter 18: Using Methods and Variables from a Java Class
Chapter 19: Creating New Java Methods
Chapter 20: Oooey GUI Was a Worm
Chapter 21: Ten Sets of Web Links
Chapter 22: Ten Useful Classes in the Java API
Author : Barry Burd
Publication : Wiley Publishing Inc
Year : 2005
No of Pages : 408 Pages (PDF)
Beginning Java Programming for Dummies 2nd Edition ( PDF ) | ![]() |
Beginning Java Programming for Dummies 2nd Edition ( CHM ) | ![]() |
Well, if you want to write computer programs, this book is for you. This book avoids the snobby “of-course-you-already-know” assumptions, and describes computer programming from scratch.
The book uses Java — an exciting, relatively new computer programming lan-guage. But Java’s subtities and eccentricities aren’t the book’s main focus.Instead, this book emphasizes a process — the process of creating instructions for a computer to follow. Many highfalutin’ books describe the mechanics of this process — the rules, the conventions, and the formalisms. But those other books aren’t written for real people. Those books don’t take you from where you are to where you want to be.
The chapters covered in this book as following:
Chapter 1: Getting Started
Chapter 2: Setting Up Your Computer
Chapter 3: Running Programs
Chapter 4: Exploring the Parts of a Program
Chapter 5: Composing a Program
Chapter 6: Using the Building Blocks:
Chapter 7: Numbers and Types
Chapter 8: Numbers? Who Needs Numbers?
Chapter 9: Forks in the Road
Chapter 10: Which Way Did He Go?
Chapter 11: How to Flick a Virtual Switch
Chapter 12: Around and Around It Goes
Chapter 13: Piles of Files: Dealing
Chapter 14: Creating Loops within Loops
Chapter 15: The Old Runaround
Chapter 16: Using Loops and Arrays
Chapter 17: Programming with Objects and Classes
Chapter 18: Using Methods and Variables from a Java Class
Chapter 19: Creating New Java Methods
Chapter 20: Oooey GUI Was a Worm
Chapter 21: Ten Sets of Web Links
Chapter 22: Ten Useful Classes in the Java API